Tag Archives: price

The Price of Insanity – Chart

Thanks to the input from everyone on my recent post about the cost of the [Insane in the Membrane] achievement I’ve put together a chart with all the prices. It shows a breakdown of the reputations involved and the time and gold costs in getting each one to the required level.

Keep in mind that even if you farm materials like the [Pristine Black Diamond] yourself they still have a value which you forgo by turning them in for reputation instead of selling them on the Auction House. That’s the essence of the costs included here!

All up the cost of completing the [Insane in the Membrane] achievement is 111 hours of time invested and 107,175g.

As always would love to hear your feedback and any stories of disbelief when you tell your guildmates and friends exactly how much you spent getting your title!

The price of insanity?

Have been pulling together some numbers recently and started thinking about this. How much does the [Insane in the Membrane] achievement cost in terms of gold and hours? I’m talking about your average person who pays the average price for all their librams/pristine black diamonds.

I have a habit of recalling achievements completed as being much easier and less time consuming than they were. So keeping that in mind here’s what what I’ve got so far:

Bloodsail Honored
5-10 Hours to grind to honored?
No gold cost

Steamwheedle Cartel
20-30 Hours to grind?
No gold cost

Shen’dralar
84 Librams x 200g = 16800g
84 Pristine Black Diamonds x 200g = 16800g
15-20 Hours to farm mix of 84 stitchings/skins of shadow/blood of heroes?
5-10 Hours of time checking AH?
1-2 Hours of time to turn everything in?

Ravenholdt
1405 Junkboxes = 18 Hours of pickpocket grinding
OR
1405 Junkboxes = 14050g if paying someone else

Darkmoon Faire
120 Epic Decks x 350g = 42000g
10-15 Hours of time checking AH?
1-2 Hours turning in?
OR
How long if herbing and creating cards?

Help me out guys! What needs to be adjusted? Obviously for pricing information we’re looking for cross-server averages rather than specific “well on MY realm” high/low examples.